Robot toy - GAME READY MODEL WITH PBR TEXTURING
mobile phone - GAME READY model with pbr texturing
modular refrigerator with assets - GAME READY MODEL WITH PBR TEXTURING
old garage - game ready model with pbr texturing
I had very short deadline for this model, so i made it in only 5 days
flipper knife - GAME READY model with pbr texturing
ww2 millitary wooden box - GAME READY MODEL WITH PBR TEXTURING
thoth egyptian god - partially stylized GAME READY MODEL WITH PBR TEXTURING
This is a model for an indie game, so I had limited time and resources for it
THIS is also partially stylized CHRACTER MODEL FOR AN INDIE GAME, SO I HAD LIMITED TIME AND RESOURCES FOR IT
CLOTH DESIGN BASED ON REFERENCE
older works:
-
PBR Platform model
pbr texturing
human head, maps: albedo, ao, normal, specular, glossines
Orc high poly model
some testing with low poly heads models
flying drone low poly, maps: normal, ao and cavity
High poly model based on kings of the realm concept
THE IDEA FOR THIS MODEL WAS TO MAKE A CYBORG-SOLDIER BUT TO LOOK LIKE HUMAN AS MUCH AS POSSIBLE.
10.284 tris
THE IDEA WAS TO MAKE SOME HUMANOID CREATURE WHICH IS COMBINATION OF ALIEN AND BUG.
6.922 tris
speed sculpt of some alien head.
A robot model that I've done as a practice.
13.463 tris
Human head. speed sculpt and rendering in zbrush.
VERY LOW POLY CHARACTERS FOR A GAME WITH DIFFERENT SKINS